

This raised the stakes since every guild member was involved in getting a good rank along with its subsequent rewards…all while requiring a good deal of planning and coordination.Īs a mobile online game, coordination can be incredibly daunting as getting 29 players ( minus the guild lead) to pass down instructions and hope the rest will follow is a challenging feat. Also, a guild can initiate any amount of battles within the span of a weekend ( as humanly possible).

It brought up the pace of combat with ‘ quick‘ battles against an opponent’s guilds packed within an hour.

Hurray to that! 🙂įundamentally, Guild War is a full scale guild-on-guild raid which started sometime in May 2016. The format will be the same as the last entry, where I’ll talk about how the good… and not so good…of how these modes have been over the course of 4 years.īeware though, as this post is going to be a long one…Ī side note: I just realised that this is the blog’s 100th post. In this post, we’ll c over the later game modes of Guild War, Arena, Trial of Elements and Citadel. Let’s continue with part 2 of the roast review of DH5’s features 🙂
